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Good game, realy interesting mechanics, BUT, will you continue working on Subnetosis?

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Subnetosis is the ideal version of this game. Right now I intend to gather the ideas and execute it as well as I can with the limitations of an rpgmaker game. I want to understand the game I am making before I make it, if that makes any sense.

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Great game, I know the art is mostly placeholder or a little rough but honestly I don't mind, it looks great and the sound design is also great, for once the story actually grabbed me in one of this "dream" games, there is a bunch of small details that really add up and make for an amazing experience.

Sadly I encountered an error that closed my game, but other than that it was pretty fun!


Keep up the good work!

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Thanks so much for playing it! I'm glad that you were able to figure out how to progress even with all the unfinished parts. Sorry about the crash right at the end. I made a silly mistake revising some code and didn't play it through all the way to see if it all still worked teeheee. You got through everything that is in there currently, but I will be updating the game with more content eventually. I'm deving this game very openly and not trying too hard to make it polished right away. I hope you enjoyed it!!

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Good to know, I thought I missed a lot! I understand and can't wait to play future updates, I'll wait patiently. I do believe the unpolished parts work in the games favor too, kinda gives it a "homemade" feel, but I also think a more polished version will be incredible.

And of course I enjoyed it, a lot! this game is a very fun and fulfilling experience.

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(Also has no commentary.)

I am looking forward to see this game completed. Overall it's one of the unique ynfgs I played this year. I think the only one issue I had is about the road sign chaser... It's unpredictable. I mean not gonna lie, I like unpredictable things at times, but on top of being able to close gaps quick, it's also random of when it's going to chase you. Once, I enter the same area they didn't move, I'm leaving the same area now they move. Sometimes they will just stop chasing you midway, other times don't. I think this one might need a bit of bugfixing.

Still overall regardless... I enjoyed the game, and I will definitely play the game again.... when 3 users are out (and all completeable at least, or like all of them at this point.)

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Wow, thank you so much for playing! I will definitely fix the chasers to give better clues on how to pass them. I won't lie that I kind of rushed this version and there are many many many things that I will change! This is my first time using any RPGMaker so I've got some things to get used to. I hope you enjoyed the game!

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For some reason the game would not start, no matter what buttons I pressed. I tried looking through the README to figure out if I was doing something wrong, but it didn't seem to have the solution ^^' 

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yes, the dev should include controls on this page because I am also confused lol

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I'm very sorry about the controls situation (╥﹏╥) I have a specific control scheme in mind, but sadly rpgmaker xp doesn't have a good way to set the controls automatically. In the readme there should be a guide on how to setup the controls manually so that it is correctly configured. I'm looking into a way to make it set automatically. Thank you for trying anyway!

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I will try that again then, and see if it makes a difference! Thank you for taking the time to respond!!

Ok, thank you

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Very cool

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Is this still a demo or a full release? 

I will be updating. Only 1/7 of what I'm aiming for.